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INTRODUCTION THE CARDS *History & Technical Data *Game Data GAME SET-UP TURN SEQUENCE
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GAME ACTIONS *If Your Tank Starts The Turn From a Stationary Position *If Your Tank Starts The Turn "In Movement" *Firing On Another Tank *Attacks of Opportunity *Calculating the Point of Impact of a Shot
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GAME ACTIONS *Exceptional Situation *Calculating If a Tank Hits Its Target *Shot Modifiers *To Determine If Amour Has Been Pierced GAME TILES *Bomb Craters *Large Houses *Small Houses *Ruined Houses *Hedges
PAGE 1 - PAGE 2 - PAGE 3 TABLE DES MATIÈRES - PAGE 1 (FRENCH) - PAGE 2 (FRENCH) - PAGE 3 (FRENCH)